<!-- https://mebulalegends.bitmeup.com/wiki/de/guide/types/ -->
# Typen-Tabelle (Konter)

Jedes Mebuli hat einen (manche zwei) **Elementtyp**. Im Kampf entscheidet der Typ des **Angriffs** gegen den/die Typ(en) des **Ziels** über einen **Schadens-Multiplikator**, von ×0,1 bis ×4.

Der Multiplikator fließt direkt in die [Schadensformel](https://mebulalegends.bitmeup.com/wiki/de/guide/combat/#schadensberechnung) ein:

```
Schaden = Angriff² / (Angriff + Verteidigung) × Typ × Krit × Varianz
```

## Legende

| Symbol | Multiplikator | Bedeutung |
|:------:|:-------------:|-----------|
| <span class="eff eff-strong" title="stark"></span> | **×2,5** | stark, macht **mehr** Schaden |
| <span class="eff eff-weak" title="schwach"></span> | **×0,5** | schwach, macht **weniger** Schaden |
| <span class="eff eff-immune" title="stark resistent"></span> | **×0,1** | **stark resistent**, nur noch Kratzer |
| · | ×1 | neutral |

::: info Keine echte Immunität mehr
Früher war <span class="eff eff-immune" title="stark resistent"></span> eine echte Immunität (×0). Das machte im [Endlosen Turm](https://mebulalegends.bitmeup.com/wiki/de/guide/tower/) ein passend gewähltes Mebuli unsterblich, 0 Schaden heißt unendlich weit. Heute gilt **×0,1**: die Resistenz bleibt sehr stark, aber endlich. Das gilt in **jedem** Kampf: Story, Reiche, Turm, Arena und Dungeons.
:::

## Konter je Typ

Welcher Angriffstyp gegen welche Ziel-Typen stark oder schwach ist:

| Angriffstyp | <span class="eff eff-strong" title="stark"></span> Stark gegen (×2,5) | <span class="eff eff-weak" title="schwach"></span> Schwach gegen (×0,5) | <span class="eff eff-immune" title="stark resistent"></span> Stark resistent (×0,1) |
|-------------|----------------------|------------------------|--------------|
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> **Feuer**   | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> Natur · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> Eis · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl        | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> Wasser |  |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> **Natur**   | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> Wasser                | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> Natur · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug   |  |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_electric.webp" alt="Elektro"> **Elektro** | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> Wasser · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl      | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_electric.webp" alt="Elektro"> Elektro                      | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_earth.webp" alt="Erde"> Erde |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> **Flug**    | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> Natur · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_earth.webp" alt="Erde"> Erde                  | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein   |  |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_normal.webp" alt="Normal"> **Normal**  |  | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein                        | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> Geist |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_psychic.webp" alt="Psycho"> **Psycho**  | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> Geist                            | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_psychic.webp" alt="Psycho"> Psycho                       | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> **Geist**   | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_psychic.webp" alt="Psycho"> Psycho · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> Geist                | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_normal.webp" alt="Normal"> Normal                       | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_earth.webp" alt="Erde"> **Erde**    | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_electric.webp" alt="Elektro"> Elektro · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl    | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_earth.webp" alt="Erde"> Erde                         | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> Geist |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> **Stein**   | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug                  | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl             |  |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> **Wasser**  | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl      | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> Natur · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> Wasser · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> Eis   |  |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> **Eis**     | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> Natur · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl       | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> Eis               |  |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> **Stahl**   | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_normal.webp" alt="Normal"> Normal · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_psychic.webp" alt="Psycho"> Psycho · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> Stein · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> Eis | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> Natur · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug · <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> Stahl | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> Geist |

::: tip Verteidigungs-Sicht
Willst du wissen, was **deinem** Mebuli gefährlich wird, lies die Tabelle „andersherum": Ein <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> **Natur**-Mebuli nimmt z. B. mehr Schaden von <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> Feuer, <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> Flug und <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> Eis (die stehen bei diesen Typen unter „stark gegen").
:::

## Vollständige Matrix

Zeile = **Angreifer**, Spalte = **Ziel**. Leere Zellen sind neutral (×1).

| ↓ Angreifer \ Ziel → | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_electric.webp" alt="Elektro"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_normal.webp" alt="Normal"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_psychic.webp" alt="Psycho"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_earth.webp" alt="Erde"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> |
|:--|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Feuer"> **Feuer**   | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | · | · | · | · | · | · | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-strong" title="stark"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Natur"> **Natur**   | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-weak" title="schwach"></span> | · | <span class="eff eff-weak" title="schwach"></span> | · | · | · | · | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-strong" title="stark"></span> | · | · |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_electric.webp" alt="Elektro"> **Elektro** | · | · | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | · | · | · | <span class="eff eff-immune" title="stark resistent"></span> | · | <span class="eff eff-strong" title="stark"></span> | · | <span class="eff eff-strong" title="stark"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_flying.webp" alt="Flug"> **Flug**    | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | · | <span class="eff eff-weak" title="schwach"></span> | · | · | · | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-weak" title="schwach"></span> | · | · | · |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_normal.webp" alt="Normal"> **Normal**  | · | · | · | · | · | · | <span class="eff eff-immune" title="stark resistent"></span> | · | <span class="eff eff-weak" title="schwach"></span> | · | · | · |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_psychic.webp" alt="Psycho"> **Psycho**  | · | · | · | · | · | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | · | · | · | · | <span class="eff eff-immune" title="stark resistent"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ghost.webp" alt="Geist"> **Geist**   | · | · | · | · | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-strong" title="stark"></span> | · | · | · | · | <span class="eff eff-immune" title="stark resistent"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_earth.webp" alt="Erde"> **Erde**    | <span class="eff eff-strong" title="stark"></span> | · | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-immune" title="stark resistent"></span> | · | · | <span class="eff eff-immune" title="stark resistent"></span> | <span class="eff eff-weak" title="schwach"></span> | · | · | · | <span class="eff eff-strong" title="stark"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_rock.webp" alt="Stein"> **Stein**   | <span class="eff eff-strong" title="stark"></span> | · | · | <span class="eff eff-strong" title="stark"></span> | · | · | · | · | <span class="eff eff-weak" title="schwach"></span> | · | · | <span class="eff eff-weak" title="schwach"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_water.webp" alt="Wasser"> **Wasser**  | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-weak" title="schwach"></span> | · | · | · | · | · | · | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_ice.webp" alt="Eis"> **Eis**     | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | · | <span class="eff eff-strong" title="stark"></span> | · | · | · | · | · | · | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_steel.webp" alt="Stahl"> **Stahl**   | · | <span class="eff eff-weak" title="schwach"></span> | · | <span class="eff eff-weak" title="schwach"></span> | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-immune" title="stark resistent"></span> | · | <span class="eff eff-strong" title="stark"></span> | · | <span class="eff eff-strong" title="stark"></span> | <span class="eff eff-weak" title="schwach"></span> |

## Doppel-Typen beim Ziel

Hat das **Ziel** zwei Typen, werden beide Effekte kombiniert:

| Fall | Ergebnis |
|------|----------|
| Beide stark (<span class="eff eff-strong" title="stark"></span> + <span class="eff eff-strong" title="stark"></span>) | **×4**, massiver Schaden |
| Beide schwach (<span class="eff eff-weak" title="schwach"></span> + <span class="eff eff-weak" title="schwach"></span>) | **×0,2**, kaum Schaden |
| Stark + schwach (<span class="eff eff-strong" title="stark"></span> + <span class="eff eff-weak" title="schwach"></span>) | **×1**, heben sich auf |
| Einer stark resistent (<span class="eff eff-immune" title="stark resistent"></span>) | **×0,1**, der Angriff prallt fast komplett ab |

## Doppel-Typen beim Angreifer

Hat auch dein **Mebuli** zwei Typen, bringt es **beide** in den Angriff ein. Das Ergebnis ist der **Mittelwert** der beiden Einzel-Effektivitäten.

**Beispiel:** Ein Wasser/Flug-Mebuli greift ein Natur-Ziel an. Wasser wirkt ×0,5, Flug ×2,5. Daraus wird **×1,5**.

Bei einem Mebuli mit nur einem Typ wird nichts gemittelt, es gilt schlicht sein Typ.

## Elementbund verschiebt die Werte

Drei Aufstellungs-Boni des [Elementbunds](https://mebulalegends.bitmeup.com/wiki/de/guide/element-bond/) greifen direkt in diese Rechnung ein:

- **Doppelnatur** (alle 5 Mebulis mit Zweittyp): Statt des Mittelwerts zählt der halbe Weg zum besseren Typ. Aus dem Beispiel oben (×1,5) wird ×2.
- **Dreiklang**: Typ-Vorteile deines Teams werden stärker, ×2,5 wird ×2,8.
- **Regenbogen** (5 verschiedene Primärtypen): Konter gegen dein Team werden um 20 % schwächer, ×2,5 wird ×2. Unter neutral (×1) fällt ein Konter dabei nie.

## Hilfen im Spiel

- **Tooltips an den Typ-Symbolen** (im Kampf, im Mebuli-Lexikon und im Endlosen Turm) zeigen, wogegen ein Typ stark ist, wogegen schwach und wo er kaum Schaden macht.
- Fährst du **im Kampf** über ein Element-Symbol, markiert das Spiel, welche Ziele mehr oder weniger Schaden nehmen.
- Beim Zusammenstellen des Teams lässt sich der Element-Filter auf **Stark gegen** umschalten. Dann siehst du alle Mebulis, die gegen das gewählte Element stark sind.
