<!-- https://mebulalegends.bitmeup.com/wiki/en/guide/arena/ -->
# Arena

The **Arena** is the competitive endgame: you fight other players' arena teams asynchronously and climb the **arena ladder**. Every player with an arena team holds a fixed **rank** on it.

Unlocked from **Chapter 2**. The arena is split into tabs: **Battles**, **Arena team**, **Monthly reward**, **Ranking**, **History**, **Marks shop** and **Rules**.

## Your arena team

In the **Arena team** tab you field up to **five Mebulis** that **attack** for you and **defend** your rank in the arena.

- This team is **independent of your active team**. You can switch your active team for story, hard missions or quests at any time without changing your arena team.
- Your arena Mebulis may be training in the **Resonance Chamber** or away on a **quest** and still fight in the arena.
- The Mebuli list has a **name search** and is split into pages.
- The front row (slots 1–3) stands in front, the back row (slots 4–5) behind.
- At most **one Mebuli with Rally** per team.

### Jewelry in the arena team

When you **save**, the arena team remembers which piece of jewelry sits on which Mebuli. It fights with exactly that jewelry, even if you equip the pieces elsewhere afterwards. If you upgrade a piece, the new level applies right away. If you dismantle it, it is missing from the arena team.

- The jewelry view in the Arena team tab shows this saved jewelry. It cannot be changed there: equip the jewelry in [Equipment](https://mebulalegends.bitmeup.com/wiki/en/guide/items/) and save the arena team again.
- Storage, the marketplace and the item window warn you when a piece is used in the arena team.
- If a jewelry slot in the arena team is empty and matching jewelry is in [Storage](https://mebulalegends.bitmeup.com/wiki/en/guide/storage/), you get a **system mail** once a day.

## The arena ladder

- New players in the arena start on the **last rank**.
- The **Battles** tab lists the players up to **10 ranks above you**. Only those can be attacked. Rank 1 has no opponents above.
- **Win:** you swap ranks with your opponent.
- **Loss:** your rank stays.
- Ranks carry over past the end of the month.

## How it works

1. Set up your team in the **Arena team** tab and save it. It is also your **defense**.
2. In the **Battles** tab pick an opponent above you and hit **Attack**.
3. The battle runs **automatically**. Your **arena team** fights with rows and ultimates, but without your input. Your line-up is **frozen** when the battle starts. Anything you change afterwards only counts in the next battle.

An attempt counts as soon as the **battle starts**. If you leave a running battle, the attempt is still gone.

You get **5 attempts per day** (reset at midnight German time). **Mebula Plus** members get **one extra attempt** every day, and **VIP level 3** and **VIP level 6** add one more each. If that's not enough, you can buy up to **5 more attempts a day** with **gems** (20 gems, then 40, 60 and so on).

## Leagues

Your league follows from your rank relative to all ranks:

| League | Ranks |
|--------|-------|
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/ui_crown.webp" alt="Master"> Master | top 5 % |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_gems.webp" alt="Diamond"> Diamond | up to 15 % |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/tier_platin.webp" alt="Platinum"> Platinum | up to 35 % |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/tier_gold.webp" alt="Gold"> Gold | up to 55 % |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/tier_silver.webp" alt="Silver"> Silver | up to 80 % |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/tier_bronze.webp" alt="Bronze"> Bronze | rest |

## Monthly reward

At the end of the month you get a reward based on your rank. It requires **at least 5 battles in the month**. You claim it in the **Monthly reward** tab, which also shows the history of the last 12 months.

| Rank | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_gems.webp" alt="Gems"> Gems | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> Marks | <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_ult_fragment.webp" alt="Upgrade fragment"> Upgrade fragments |
|---|---|---|---|
| Rank 1 | 1000 | 1600 | 120 |
| Rank 2–3 | 800 | 1300 | 100 |
| Master | 600 | 1000 | 80 |
| Diamond | 400 | 700 | 55 |
| Platinum | 260 | 450 | 35 |
| Gold | 170 | 300 | 25 |
| Silver | 100 | 180 | 15 |
| Bronze | 50 | 90 | 8 |

## Ranking

The **Ranking** tab shows the whole ladder by rank, in pages of 20 ranks.

## History

In the **History** tab you see your **attacks** and your **defense** of the last **7 days**. You can replay every battle with **Watch**.

When another player attacks you, your **arena team** automatically defends, even while you're offline. For every defense that holds you earn **arena marks**, credited the next time you open the arena.

## Rewards per battle

- **Win:** **12 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> Arena Marks**
- **Loss:** **3 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> Arena Marks**
- **Defense held:** **6 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> Arena Marks**

Every arena battle also grants **10 [player XP](https://mebulalegends.bitmeup.com/wiki/en/guide/player-level/)**, win or lose.

## Arena shop

Spend your **Arena Marks** in the **Marks shop** tab or in the [Shop](https://mebulalegends.bitmeup.com/wiki/en/guide/shop/) with the **Mark Traders**:

| Offer | Cost |
|-------|------|
| 30 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_gems.webp" alt="Gems"> gems | 50 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> |
| 1 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_ult_fragment.webp" alt="Upgrade fragment"> Upgrade fragment | 50 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> |
| 60 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_ring_shard.webp" alt="Shards"> Gear Shards | 40 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> |
| 100 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_dust.webp" alt="Mebuli Dust"> Mebuli Dust | 35 <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_arena_mark.webp" alt="Arena mark"> |

::: info Why arena battles always run automatically
Otherwise a present attacker could steer while the absent defender could not. That is why only your line-up counts: team, levels, ultimates and gear.
:::
