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# Distillery

During the Distillery, the XP of a mission can become XP flasks. The chance is shown in the announcement, for example 10%.

## Rules

- Every mission clear rolls with the given chance. In a multi-clear, each run rolls on its own.
- Story, Shadow Journey, Prism Rift and Elemental Realms count. Arena, dungeons, tower and random quests do not.
- On a hit, your Mebulis get no XP for that mission. Instead, the team XP of the mission is filled into XP flasks.
- Large flasks are filled first:

| Flask | XP |
|---|---|
| Large | 20,000 |
| Medium | 4,000 |
| Small | 800 |

- Whatever is not enough for a small flask goes to the remainder counter and counts on the next hit.
- No extra XP is created. You can use it later on a Mebuli of your choice.
- The flasks are in your inventory.

## Announced

<img src="https://mebulalegends.bitmeup.com/wiki/events/destille-soon-en.webp" width="620" alt="Announcement of a Distillery">

## Running

At the top the indicator in the header, below it the bar at the missions with hits, flasks and the remainder counter.

<img src="https://mebulalegends.bitmeup.com/wiki/events/destille-active-en.webp" width="620" alt="Running Distillery: header indicator and bar at the missions">

Announcement, reminder and the notice when you open the game are covered under [Events](https://mebulalegends.bitmeup.com/wiki/en/guide/events/).
