<!-- https://mebulalegends.bitmeup.com/wiki/en/guide/getting-started/ -->
# Getting Started

Welcome to **Mebula Legends**, a creature-collection RPG where you build a team of cute Mebulis, lead them through turn-based story battles, and grow an idle Gold empire on the side.

## How you start

1. You begin with your first Mebuli **Sproutly** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_nature.webp" alt="Nature"> and a first **story mission**.
2. **Win mission 1‑1**, afterwards **Flambini** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/el_fire.webp" alt="Fire"> joins you and you have a team of two.
3. Work your way through **Chapter 1 (Misty Forest)**. Every mission you win gives XP to your team, gems, and unlocks the next mission.
4. More parts of the game open up step by step (see below).

> Battles run **automatically** at first. Losing costs you **nothing**; level up your team and try again.

## Starter path: 10 days of Mebula Plus

To get you going, Bit gives you **3 days of [Mebula Plus](https://mebulalegends.bitmeup.com/wiki/en/guide/shop/)**. Under **Quests** in the **Starter** tab you also find a checklist with six steps:

1. Finish chapter 1
2. Own 5 different Mebulis
3. Build 25 buildings in your empire
4. Complete 5 quests
5. Raise a Mebuli to level 10
6. Finish all [daily tasks](https://mebulalegends.bitmeup.com/wiki/en/guide/quests/) on 3 days

Tick off all six and you get **7 more days of Mebula Plus**. If you still have time left, they are added on top. The tab disappears afterwards, the path exists only once per account.

## What unlocks over time

| Area | Unlock |
|------|--------|
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/stat_attack.webp" alt="Attack"> [**Story battles**](https://mebulalegends.bitmeup.com/wiki/en/guide/combat/) | From the start |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/pr_compass.webp" alt="Quests"> [**Quests**](https://mebulalegends.bitmeup.com/wiki/en/guide/quests/) | From the start |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/nav_dungeon.webp" alt="Dungeon"> [**Dungeons**](https://mebulalegends.bitmeup.com/wiki/en/guide/dungeons/) | From the start (individual dungeons from chapters 2–5) |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/nav_empire.webp" alt="Empire"> [**Empire**](https://mebulalegends.bitmeup.com/wiki/en/guide/buildings/) (buildings/gold) | From chapter 2 |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/battle_manual.webp" alt="Manual"> **Manual battle mode** | After winning mission 2‑2 |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/nav_arena.webp" alt="Arena"> [**Arena**](https://mebulalegends.bitmeup.com/wiki/en/guide/arena/) | From chapter 2 |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/nav_inventory.webp" alt="Equipment"> [**Equipment**](https://mebulalegends.bitmeup.com/wiki/en/guide/items/) | From chapter 3 |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/kind_weapon.webp" alt="Storage"> [**Storage and upgrades**](https://mebulalegends.bitmeup.com/wiki/en/guide/storage/) | From chapter 3 (first actual refine step from chapter 4) |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_gems.webp" alt="Shop"> [**Shop**](https://mebulalegends.bitmeup.com/wiki/en/guide/shop/) & [**Marketplace**](https://mebulalegends.bitmeup.com/wiki/en/guide/marketplace/) | From chapter 3 |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/menu_graduation.webp" alt="Resonance"> [**Resonance Chamber**](https://mebulalegends.bitmeup.com/wiki/en/guide/resonance-chamber/) | From chapter 3 |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/nav_prestige_tree.webp" alt="Prestige"> [**Prestige**](https://mebulalegends.bitmeup.com/wiki/en/guide/prestige/) | Once your 5th building stands 50× |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/loc_story.webp" alt="Realms"> [**Elemental Realms**](https://mebulalegends.bitmeup.com/wiki/en/guide/realms/) & [**Shadow Journey**](https://mebulalegends.bitmeup.com/wiki/en/guide/shadow-journey/) | Story 1 fully completed |
| <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/pr_puzzle.webp" alt="Prism"> [**Prism Rift**](https://mebulalegends.bitmeup.com/wiki/en/guide/prism-rift/) | All 3 Elemental Realms completed |

[Guild](https://mebulalegends.bitmeup.com/wiki/en/guide/guild/), [friends](https://mebulalegends.bitmeup.com/wiki/en/guide/social/), [VIP](https://mebulalegends.bitmeup.com/wiki/en/guide/vip/), the leaderboard and the [Endless Tower](https://mebulalegends.bitmeup.com/wiki/en/guide/tower/) are open to you from the start.

## The empire (from chapter 2)

From chapter 2 your **empire** opens up: here you buy **buildings** that automatically produce **gold per second (GPS)**. New accounts (and every restart after a prestige) begin with **10,000 gold**.

- Buy lots of cheap **Monster Dens** first, then the **Gold Mine** (100 gold), and so on.
- **Rule of thumb:** always buy the most expensive building you can afford.
- Past a certain count, each building unlocks the next one.

::: tip Welcome gold rush
The moment you open the empire for the **first time**, a **gold rush starts right away: ×10 gold for 15 minutes**. It is granted exactly once per account. After the empire tutorial, Bit also mails you **5 gold rushes (×10 for 5 minutes each)**. You start them one by one with the gold rush button in the empire, whenever it suits you.
:::

Details: [Buildings](https://mebulalegends.bitmeup.com/wiki/de/guide/buildings/).

## Key concepts

| Term | Explanation |
|------|-------------|
| **Mebuli** | Your collectible battle units. A team consists of up to 5 Mebulis. |
| **GPS** | Gold per second, the most important metric of your empire |
| **Combat power** | Your team's total value from levels, equipment and transcendence |
| **Gems** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_gems.webp" alt="Gems"> | Universal premium currency (from battles, achievements, arena, quests); used for shop, marketplace **and** skills |
| **Mebulit** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_mebulit.webp" alt="Mebulit"> | Hard premium currency from top-ups and big milestones, for Mebula Plus and Mebulit offers |
| **Mebula Plus** | Premium pass with a duration, bought with Mebulit. More comfort, no combat stats |
| **VIP** | Eight permanent tiers from Mebulit top-ups with comfort and economy perks, see [VIP](https://mebulalegends.bitmeup.com/wiki/en/guide/vip/) |
| **Energy** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_energy.webp" alt="Energy"> | Spent on missions (base 100, +5/hr, only deducted on a win). The energy display tells you when it will be full again. |
| **Shards** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_ring_shard.webp" alt="Shards"> | From salvaged equipment, used to upgrade your best pieces |
| **Transcendence crystal** | Opens a Mebuli's transcendence path **or** refines an equipment piece |
| **Fragments** | Puzzle pieces of a Mebuli; 50 of them unlock it |
| **Mebuli dust** <img class="ic" src="https://mebulalegends.bitmeup.com/wiki/icons/cur_dust.webp" alt="Dust"> | Made from surplus fragments and found in quests and chests |
| **Prism seals** | Second currency of the prestige tree, only from played progress |
| **Prestige** | Reset mechanic with a permanent skill tree |

## Offline production

By default, up to **8 hours** of offline production are credited. With the *Diligent Sleepers* skill, this value can be extended to up to **13 hours**. [VIP](https://mebulalegends.bitmeup.com/wiki/en/guide/vip/) adds up to **5 more hours**.

## Help inside the game

::: tip The Compass
Want to know **where to get something**? A specific equipment piece, a Mebuli, a currency? Open the **Compass** (Ctrl + F). It lists every source in the game for every item, with its actual odds.
:::

## Next steps

- [Story Battles](https://mebulalegends.bitmeup.com/wiki/de/guide/combat/): turn-based battles, energy, rows & ultimates
- [Mebulis & Levels](https://mebulalegends.bitmeup.com/wiki/de/guide/mebulis/): combat stats, leveling and experience
- [Getting Mebulis](https://mebulalegends.bitmeup.com/wiki/de/guide/getting-mebulis/): all the ways to new Mebulis
- [Buildings](https://mebulalegends.bitmeup.com/wiki/de/guide/buildings/): overview of all 10 buildings with production values
- [Equipment](https://mebulalegends.bitmeup.com/wiki/de/guide/items/) and [Storage and upgrades](https://mebulalegends.bitmeup.com/wiki/de/guide/storage/): slots, stats, refining
- [Quests & daily tasks](https://mebulalegends.bitmeup.com/wiki/de/guide/quests/): what to pick up every day
- [Prestige](https://mebulalegends.bitmeup.com/wiki/de/guide/prestige/): when and why you should prestige
- [Player level & profile](https://mebulalegends.bitmeup.com/wiki/de/guide/player-level/): your identity in the game
- [VIP](https://mebulalegends.bitmeup.com/wiki/de/guide/vip/): permanent perks from top-ups
