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# Chompko

Who bothers Chompko at his nap should go on the run. Because simply being awakened is what he does not like at all. He will let the troublemaker feel this.

- No.: 11
- Rarity: Uncommon
- Type: Normal
- Ultimate: War Cry
- Prisma form: Prisma Chompko (#prisma)

## Ultimate

**War Cry:** +Attack for the whole team for several rounds.

## Combat stats


| | Level 1 | Level 70 |
|---|---|---|
| Attack | 11 | 50 |
| Defense | 5 | 22 |
| HP | 23 | 100 |
| Initiative | 2 | 11 |
| Ult Power | 6 | 28 |
| Ult Def. | 11 | 50 |
| Critical | 1 | 1 |
| Dodge | 1 | 1 |
| Combat Power | 414 | 20,276 |

Without skills, prestige, equipment and Element Bond.

## Counters


- On offense: Strong vs: none
- On offense: Weak vs: Ghost ×0.1, Rock ×0.5
- On defense: Vulnerable to: Steel ×2.5
- On defense: Resistant to: Ghost ×0.5

## Evolution

Champkin → Chompko

## How do I get it?

- Evolution from Champkin (40 fragments)

## Prisma Chompko

- No.: 112
- Rarity: Uncommon
- Type: Ice
- Ultimate: Freeze: A hit + freezes the front row (skips a turn).

| | Level 1 | Level 70 |
|---|---|---|
| Attack | 5 | 22 |
| Defense | 4 | 17 |
| HP | 13 | 59 |
| Initiative | 8 | 34 |
| Ult Power | 6 | 29 |
| Ult Def. | 6 | 27 |
| Critical | 1 | 1 |
| Dodge | 1 | 1 |
| Combat Power | 379 | 19,062 |

Without skills, prestige, equipment and Element Bond.

- On offense: Strong vs: Nature ×2.5, Flying ×2.5, Steel ×2.5
- On offense: Weak vs: Fire ×0.5, Ice ×0.5
- On defense: Vulnerable to: Fire ×2.5, Steel ×2.5
- On defense: Resistant to: Water ×0.5, Ice ×0.5
