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# Terrapino

From that hard learning how to be a little turtle, Terrapino is very tired, it should not be awakened. Because once it is awake, its enimies should look out.

- No.: 29
- Rarity: Uncommon
- Type: Water / Rock
- Ultimate: Team Shield
- Prisma form: Prisma Terrapino (#prisma)

## Ultimate

**Team Shield:** A shield on the whole team.

## Combat stats


| | Level 1 | Level 70 |
|---|---|---|
| Attack | 5 | 21 |
| Defense | 9 | 38 |
| HP | 17 | 75 |
| Initiative | 7 | 29 |
| Ult Power | 7 | 31 |
| Ult Def. | 7 | 32 |
| Critical | 2 | 2 |
| Dodge | 1 | 1 |
| Combat Power | 299 | 17,750 |

Without skills, prestige, equipment and Element Bond.

## Counters


- On offense: Strong vs: Fire ×2.5, Flying ×1.75, Rock ×1.5, Steel ×1.5
- On offense: Weak vs: Nature ×0.75, Water ×0.75, Ice ×0.75
- On defense: Vulnerable to: Nature ×4, Electric ×2.5, Steel ×2.5
- On defense: Resistant to: Fire ×0.2, Flying ×0.5, Normal ×0.5, Rock ×0.5

## Evolution

Terrapini → Terrapino → Shellox

## How do I get it?

- Evolution from Terrapini (40 fragments)

## Prisma Terrapino

- No.: 130
- Rarity: Uncommon
- Type: Rock / Earth
- Ultimate: Taunt: Draws enemy attacks + shields self.

| | Level 1 | Level 70 |
|---|---|---|
| Attack | 4 | 18 |
| Defense | 10 | 45 |
| HP | 21 | 93 |
| Initiative | 7 | 30 |
| Ult Power | 4 | 19 |
| Ult Def. | 9 | 42 |
| Critical | 2 | 2 |
| Dodge | 1 | 1 |
| Combat Power | 278 | 17,191 |

Without skills, prestige, equipment and Element Bond.

- On offense: Strong vs: Fire ×2.5, Electric ×1.75, Flying ×1.3, Steel ×1.5
- On offense: Weak vs: Ghost ×0.55, Earth ×0.75, Rock ×0.75
- On defense: Vulnerable to: Nature ×2.5, Water ×2.5, Steel ×2.5
- On defense: Resistant to: Fire ×0.5, Normal ×0.5, Earth ×0.5, Rock ×0.5
- On defense: Nearly immune to: Electric ×0.1
