Player level & profile
Besides your Mebulis' levels, your account has a level too. It is your player identity: it sits next to your name in chat, on the leaderboard and in your profile.
What the player level is, and what it is not
The player level is deliberately not a power source and not a gate:
- It does not make your Mebulis stronger. Combat power comes from levels, equipment and transcendence, and in battle your team's Element Bond adds to it.
- It unlocks no areas. Story progress does that.
- It cannot be bought. There is no XP in the shop and no shortcut. That is exactly what gives the number its value.
It still pays out: every level-up hands you something immediately.
Where player XP comes from
You gather XP through breadth, not by grinding a single area:
| Activity | XP |
|---|---|
| Battle won (story, realms, Prism Rift, tower) | 12 |
| Dungeon wave cleared | 8 |
| Arena battle (taking part counts, win or loss) | 10 |
| Quest collected | 25 |
| Daily reward in the login calendar | 15 |
The curve
XP for the next level = 80 × level^1.35The maximum is level 100.
| Level → next | XP needed |
|---|---|
| 1 → 2 | 80 |
| 10 → 11 | ~1,800 |
| 25 → 26 | ~6,200 |
| 50 → 51 | ~15,700 |
| 99 → 100 | ~39,600 |
Reward per level-up
| Reward | Amount |
|---|---|
| 10 + 2 × level | |
| 50, every 5 levels | |
| 5, every 10 levels |
Everything is immediately consumable, the player level grants no permanent stat bonuses.
Looks: title, name colour, frame
As your player level rises you unlock cosmetics. You choose what to wear in the settings. Others see it in the header and on the leaderboard.
| Kind | Unlock |
|---|---|
| Title | Novice (level 3), Adventurer (10), Veteran (20), Master (35), Champion (50), Legend (75), Grandmaster (100) |
| Name colour | a new colour at levels 5, 15, 25, 40, 60 and 85 |
| Avatar frame | a new frame at levels 8, 30, 55 and 90 |
More frames, a name colour and the title "Legend of Mebula" come from VIP, and exclusive cosmetics from the first-purchase bonus in the shop.
Your profile
Clicking your name in chat or on the leaderboard opens your player profile. It shows other players:
| Field | Details |
|---|---|
| Name | 3 to 20 characters, see below |
| Avatar | your own image, max. 256 × 256 pixels and 96 KB (WebP, JPEG, PNG) |
| Saying | free text up to 80 characters |
| Showcase | 3 Mebulis of your choosing |
| Player level, guild, role, VIP tier | automatic |
| Progress | stats such as peak power, story, arena, tower, collection and achievements |
Changing your name
After a name change your name is locked for 30 days. Your very first name choice does not start that lock, and saving the same name again does not extend it. From VIP 8 there is no waiting time at all.
No timestamps
The profile deliberately does not show when you were last online. Your playing hours are nobody's business.
Role badges (advisor, team) are pure recognition for community work. They grant no in-game rights whatsoever.
Leaderboard
On the leaderboard you compare yourself with all players. You can sort by Peak Power, Arena, Prestige points, Prestiges, Story, Tower, Collection, Achievements and Player level.
- Peak Power counts the highest value your team has ever reached. It never goes down, even if you rebuild your team later. The same number is shown in your profile.
- For Story, the chapter counts first, then the number of your 3-star missions.
- The leaderboard refreshes about once a minute.
- You can open a player's current team, including levels and equipped jewelry.